Animation: What You Need to Know for Live Events & Entertainment

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Animation: What You Need to Know for Live Events & Entertainment

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Animation: What You Need to Know for Live Events & Entertainment _

  • Live VJing (Video Jockeying): Here, animators or VJs mix and manipulate visual content in real-time. This requires a library of clips, loops, and effects, often created with a modular approach, allowing for improvisation. Software like Resolume Arena, VDMX, or TouchDesigner is common. Remote animators might be tasked with creating these modular assets for a VJ team on-site.
  • Projection Mapping: Transforming complex architectural surfaces or stage elements into display screens. This requires precise 3D modeling of the projection surface and careful calibration. The animation content must be distorted and warped to fit the unique geometry, creating stunning illusions of movement and depth. Think of large-scale outdoor projections seen at cultural events in Paris.
  • Augmented Reality (AR) on Screens: Increasingly, live broadcasts of concerts or even in-venue screens will feature AR overlays. This involves creating 3D animated objects or effects that appear to be part of the physical stage or environment when viewed through a camera feed. This requires knowledge of real-time rendering and tracking technologies. Key considerations: High frame rates, playback systems, synchronization with audio and lighting, scalability across various screen sizes and resolutions, and the ability to convey emotion quickly. A critical skill is understanding how to create visuals that are impactful from a distance and in varying audience conditions. ### Theatrical Productions and Stage Shows Beyond digital backdrops, animation can become an integral part of the storytelling in theater. * Projection Scenography: Using projection to create virtual sets, change scenes dynamically, or add magical elements that would be impossible with physical props. This requires close collaboration with set designers and directors, understanding theatrical pacing, and often designing content that specific characters interact with.
  • Interactive Elements: Animating effects that respond to actors' movements or cues, adding another layer of realism or fantasy. This could be anything from a magical sparkle effect triggered by a prop to an entire animated character interacting with a live performer.
  • Virtual Puppetry/Performance Capture: Using motion capture technology to bring animated characters to the stage in real-time, often as part of children's shows or experimental theater. This is a highly specialized area blending technical animation with performance art. Key considerations: Storytelling, emotional impact, synchronization with live actors and music, transitions between scenes, and sometimes creating content at lower frame rates or resolutions depending on the projection system and desired aesthetic. ### Corporate Events and Brand Activations Corporate clients are increasingly seeking high-impact visuals to their presentations, product launches, and brand experiences. * Keynote Backdrops & Presentations: motion graphics for LED walls or large screens that reinforce branding, visualize data, or introduce speakers. This often involves clean design, clear messaging, and quick turnarounds.
  • Product Launches: Immersive animations that highlight product features, benefits, and innovation. This could involve 3D product renders brought to life, interactive demonstrations, or augmented reality experiences.
  • Exhibition Booths & Experiential Marketing: Creating engaging animated content for interactive displays, digital signage, or virtual/AR experiences that draw attendees in and convey brand messages. For example, a car company at an expo in Dubai might use AR to let potential customers explore a vehicle's interior.
  • Virtual and Hybrid Events: With the rise of remote work, animated backgrounds, virtual sets, and interactive graphics are crucial for engaging online audiences. This often involves producing content for platforms like Zoom, Teams, or specialized virtual event platforms. Key considerations: Brand consistency, clear communication of information, sleek aesthetics, often faster production cycles, and flexibility for last-minute changes. Understanding corporate branding guidelines and how to visualize complex data points clearly is often essential. ### Sports and Esports Broadcasts Animation plays a critical role in enhancing viewer engagement and analysis in sports. * Broadcast Graphics: Animated scoreboards, lower thirds, player introductions, and statistical visualizations that brand the broadcast and provide information.
  • Augmented Reality Overlays: Virtual lines on a playing field, animated player statistics hovering over an athlete, or virtual branding elements seamlessly integrated into the live camera feed. This is common in major sports events and esports tournaments.
  • Virtual Sets: For pre- and post-game analysis, studios often use virtual sets where animated environments create a more and branded space for commentators. Key considerations: Real-time data integration, precision in AR tracking, maintaining high visual quality under live broadcast conditions, and quick updates. Understanding these divergent requirements means that an animator specializing in live events can't be a one-trick pony. They need to be versatile, understand various project pipelines, and be prepared to adapt their technical and creative skills to fit the specific needs of each event. This makes the field incredibly diverse and constantly engaging for those who thrive on new challenges. For remote animators, this means having a portfolio that demonstrates adaptability across different styles and technical requirements. Our talent page highlights creators with diverse skill sets fit for these varied demands. --- ## Essential Software and Tools for Live Event Animation Working in live events demands familiarity with a specific suite of software and hardware, often beyond the standard animation packages used for film or TV. The emphasis shifts towards real-time capabilities, playback, and integration with lighting and sound systems. ### Core Animation Software While many animators start with popular programs, specialization often requires expanding this toolkit. * Adobe Creative Suite (After Effects, Photoshop, Illustrator): Still foundational for 2D motion graphics, compositing, and preparing assets. After Effects, in particular, is crucial for creating titles, lower thirds, and abstract visual effects used in concerts or corporate events. Its integration with other Adobe products makes it a powerful asset for quick turnarounds. Learning about efficient workflows within After Effects is key for live event content, where assets often need to be quickly edited or exported.
  • Cinema 4D (with Redshift/Octane): A highly popular choice for 3D motion graphics due to its intuitive interface, integration with After Effects (via Cineware), and powerful renderers. It's excellent for creating abstract visuals, product visualizations, and environments. Many concert visuals and corporate stings use C4D for their 3D elements. Maxon's ecosystem, including ZBrush and Redshift, makes it a powerful choice for creating detailed and beautiful 3D content quickly.
  • Blender: An increasingly powerful open-source alternative for 3D animation and modeling. Its capabilities for sculpting, modeling, animation, rendering, and compositing are on par with commercial software, and its active community means a wealth of tutorials and add-ons. Blender is becoming more prevalent in professional pipelines, especially for those working with budget constraints or seeking a flexible tool.
  • Unreal Engine / Unity: These are critical for real-time 3D animation, virtual production, AR/VR experiences, and interactive installations. Game engines allow for content that can react to live inputs, create virtual sets, or power elaborate AR concert visuals. Mastering these means moving beyond pre-rendered content into truly interactive and real-time visual experiences. Unreal Engine's Sequencer and ability to handle large-scale environments are particularly valuable. This is a rapidly growing area of specialization. ### Real-Time Playback and Control Systems This is where the unique aspects of live event animation truly come into play. Animators often need to understand these systems even if they aren't operating them, as it affects how content is prepared. * Media Servers (e.g., disguise, Hippotizer, Green Hippo, Resolume Arena): These dedicated hardware/software solutions are designed to play back high-resolution video content across multiple screens, manage projection mapping, and often integrate with lighting and show control systems (like timecode). Animators need to understand the codecs, resolutions, and content formatting requirements for these systems. Preparing content for a disguise media server, for example, often involves specific pixel maps and encoding settings.
  • VJ Software (e.g., Resolume Arena, VDMX, TouchDesigner): These allow for real-time mixing and manipulation of video clips, images, and effects. They are essential for live visual performances where improvisation and audience interaction are key. Animators often create visual loops and reactive assets specifically for these platforms.
  • TouchDesigner: A node-based visual programming environment revered for its ability to create generative art, interactive installations, projection mapping effects, and data visualization in real-time. It's incredibly versatile and allows for complex visuals driven by live data, audio, or sensors. For animators focusing on truly, interactive experiences, TouchDesigner is an invaluable skill. Its learning curve can be steep, but the payoff in creative control is immense. ### Other Important Tools * Video Encoding Software (e.g., Shutter Encoder, Handbrake, Adobe Media Encoder): For preparing final video files in specific codecs (HAP, DXV, ProRes) and formats required by various media servers and playback systems. Understanding compression artifacts and optimizing file sizes without sacrificing quality is crucial.
  • CAD Software / 3D Modeling (e.g., SketchUp, Rhino, AutoCAD): Often used in conjunction with projection mapping to accurately model the physical structures onto which animation will be projected. Animators might not use these directly but will work with models exported from them.
  • Motion Capture Systems (Hardware & Software): For projects involving virtual characters or real-time human-to-digital translation. This could involve full-body suits, facial capture, or even real-time hand tracking. Software like OptiTrack, Vicon, or even integrated solutions within Unity/Unreal are common. For digital nomads, familiarity with remote collaboration tools like Slack, Asana, Miro, and various cloud storage solutions is also indispensable for managing projects and staying connected with on-site teams. Our remote work tools guide can offer more insights into these. The more comfortable you are with this diverse toolkit, the more valuable you become to clients seeking animation solutions for their live events, making you a prime candidate for remote jobs in this field. --- ## Technical Considerations: Pixels, Formats, and Playback The magic of live event animation relies not just on creative vision, but heavily on a solid understanding of the technical infrastructure that brings it to life. Unlike standard video production for TV or web, live events often demand extreme resolutions, unusual aspect ratios, and specialized playback systems. Ignoring these technical details can lead to disastrous visual quality or embarrassing playback failures. ### Resolutions and Aspect Ratios Live events rarely conform to standard 16:9 or 4:3 aspect ratios. You might be designing for: * Ultra-wide panoramic screens: Common at concerts and corporate events, these screens can be 8,000 to 12,000 pixels wide or more, with relatively short heights. Creating content for a 12,000x1080px screen requires a different compositional approach than a standard HD video, forcing animators to think horizontally and consider negative space.
  • Irregular shapes and sizes: LED panels can be arranged in custom configurations – triangles, circles, columns, or even integrated into stage props. Projection mapping takes this further, covering entire buildings or complex 3D objects. This means animations aren't just rectagnular; they need to be designed with the specific geometry of the display surface in mind, often using pixel maps provided by the technical team.
  • Extreme pixel density: Large-scale LED walls can have massive pixel counts. For instance, the Sphere in Las Vegas boasts a resolution of around 16K x 16K. Creating content at such resolutions demands powerful hardware, efficient animation techniques, and careful optimization to maintain smooth playback. The sheer scale means even subtle visual elements become highly visible. Practical Tip: Always request the exact pixel map or screen resolution specifications from the event's technical director or production manager before starting any creative work. Designing blind is a recipe for disaster. Understand the mapping, overscan, and safe areas where critical information should reside. ### File Formats and Codecs This is a critical area where traditional video knowledge often falls short. Live event media servers use specific codecs optimized for demanding, multi-layer, high-resolution playback, prioritizing performance over bandwidth. * HAP Codec (HAP, HAP Alpha, HAP Q, HAP Q Alpha): Extremely common for media servers. HAP is designed for ultra-fast GPU decoding, allowing for smooth playback of multiple uncompressed or lightly compressed video streams simultaneously, often with alpha channels. Animators need to be able to export in HAP.
  • DXV Codec (Resolume Arena-specific): Similar to HAP, DXV is optimized for real-time performance within Resolume Arena, a popular VJ software and media server. If you're creating assets for a VJ, DXV is often the preferred format.
  • ProRes (422, LT, HQ, 4444): Apple’s high-quality intermediate codec. ProRes 4444 supports alpha channels and is often used for high-fidelity pre-rendered content, especially in broadcast workflows, though it can be more demanding on playback systems than HAP/DXV for large-scale LED walls.
  • Image Sequences (e.g., PNG, TIFF, EXR): For highest quality, especially for projection mapping or real-time engines, uncompressed image sequences with alpha channels can be used. This allows for individual frame manipulation and maximum fidelity, though file sizes are enormous. Why it matters: Using the wrong codec can result in stuttering playback, dropped frames, or even outright refusal of the media server to play your content. Understanding the technical specs and optimizing your exports is non-negotiable. ### Playback Systems and Synchronization Animation content for live events needs a backbone. * Media Servers: These specialized computers (like disguise, Hippotizer, Green Hippo, d3 Technologies) are the workhorses. They handle multi-display outputs, geometric correction for projection mapping, content scheduling, and synchronization. Animators often provide content to these servers.
  • Timecode Synchronization: For concerts and large-scale productions, animation is almost always synchronized to SMPTE timecode (LTC or MTC). This ensures that visuals, lighting, audio, and stage effects all hit their cues precisely. Animators might work to a specific timecode track or design visuals that can be triggered by timecode.
  • Lighting and Show Control Integration: Animation is rarely isolated. It often interacts directly with stage lighting via protocols like DMX or Art-Net. For example, a visual could trigger a flash of light, or a light cue could alter an animated element. Animators should be aware of these dependencies and consider how their visuals harmonise with the overall lighting design.
  • Real-time Interaction: For interactive installations or AR, the playback system integrates with sensors (LIDAR, depth cameras, motion capture), audience input devices, or even live data feeds. This requires animators to think about logic flows and create modular, reactive visual components rather than linear video files. Practical Tip: Build a good relationship with the media server operator or technical director. They are your allies in ensuring your animation looks its best. Ask questions, send test files early, and be open to feedback on technical requirements. Our guide to remote collaboration emphasizes this kind of inter-team communication. Mastering these technical details transforms an animator from a pure creative into a valuable technical artist, capable of delivering productions that truly shine in a live environment. This specialized knowledge is a significant selling point for remote animators looking for unique job opportunities. --- ## Creative Principles for Engaging Live Audiences While technical proficiency is crucial, the heart of impactful live event animation lies in strong creative principles. Audiences in a live setting consume visuals differently than those watching a film or TV show. Attention spans can be shorter, distractions more prevalent, and the viewing experience more communal and energetic. ### Visibility and Readability Unlike on a computer screen where every detail is visible, live event screens—especially large LED walls or projection surfaces—are often viewed from a distance, at various angles, and sometimes in challenging lighting conditions (e.g., bright stage lights, outdoor daylight). * Bold Colors and High Contrast: Avoid subtle gradients or pastel palettes. Live visuals need to pop. High contrast ensures readability, and bold, saturated colors stand out. Think about how colors translate under stage lighting; often, darker tones get lost.
  • Large, Clear Shapes and Text: Intricate details get muddied. Simplify your designs. Text should be large, legible, and use clear fonts. If there’s text or a logo, ensure it's easily recognizable in a split second, even from the back of the venue.
  • Less is More: Avoid clutter. A busy screen can be overwhelming and distracting. Focus on one or two strong visual elements at a time. The goal is to enhance, not overpower, the live experience.
  • Repetition and Rhythm: Live visuals often need to establish a rhythm with music or performance. Repeating motifs, synchronized movements, or pulsating elements can connect more deeply with the audience's natural inclination to find patterns and beats. ### Pacing and Flow The rhythm and emotional arc of a live event are paramount. Animation must complement, not detract from, this flow. * Sync with Music/Performance: This is fundamental for concerts and theatrical shows. Animation should hit beats, emphasize lyrical phrases, accent movements, or support emotional shifts. Precise timing is often achieved through timecode synchronization.
  • Build-ups and Releases: Events have natural crescendos and decrescendos. Animation should mirror this. A slow, atmospheric build leading to an explosive visual climax during a drop in music is a common and effective technique.
  • Transitions: Smooth, intentional transitions between visual states are vital. Avoid abrupt cuts unless creatively justified. Consider wipes, dissolves, or animated masks that seamlessly guide the audience's eye.
  • Considering Negative Space: Just as important as what's on screen is what isn't. Allow for moments of visual rest, especially during intense performances. Negative space can draw attention to the performers or allow the audience to process information. ### Emotional Impact and Storytelling Animation elevates the emotional resonance and narrative depth of an event. * Evoking Emotion: Colors, shapes, movements, and effects all contribute to mood. Bright, fast-moving graphics convey energy; slow, ethereal visuals suggest introspection. Understand the emotional arc the event aims to create and design visuals accordingly.
  • Enhancing Narrative: In theatrical productions or storytelling keynotes, animation can literally illustrate concepts, move the plot forward, or reveal hidden meanings. For example, animated text or graphics can highlight a speaker's points.
  • Branding and Identity: For corporate events or artist tours, animation is a powerful tool for reinforcing brand identity. Consistent use of logos, color palettes, motion principles, and specific visual motifs builds recognizability and strengthens messaging.
  • Audience Perspective: Consider the audience's viewpoint. Is the animation meant to be seen straight on, or from multiple angles? Is it fully immersive (like at the Sphere) or a backdrop? Design elements should be legible and impactful from various vantage points. ### Interactivity and Engagement Modern live productions increasingly incorporate interactive elements. * Reactive Visuals: Animation that responds to sound (audio reactive), movement (sensor input, motion capture), or even audience input (app-based interaction, social media feeds). This creates a sense of participation and liveness.
  • Augmented Reality (AR): Overlaying animated 3D objects or effects onto the physical world viewed through screens or devices, blurring the lines between digital and physical. This can create "wow" moments for product reveals or performances.
  • User-Generated Content (UGC) Integration: Displaying live social media feeds, polls, or audience-submitted content, often with animated overlays or styling. This directly engages the audience and makes them part of the show. For remote animators, developing a sensitivity to these creative principles is just as important as technical skills. Your ability to translate artistic vision into compelling visuals that resonate in a live setting is what truly sets you apart. Understanding creative project management principles will also aid in communication with diverse creative teams, from lighting designers to choreographers. --- ## Collaboration and Teamwork in Live Production Live event production is inherently a team sport. An animator is just one cog in a large, intricate machine, working alongside a diverse group of specialists. Effective remote collaboration is therefore paramount, as animators might be geographically distant from the physical event and core production team. ### Who You'll Work With Understanding the roles of others helps animators integrate seamlessly and anticipate needs. * Creative Director/Show Designer: The overarching visionaries who define the aesthetic and thematic direction of the entire event. Animators will report to them or their delegates, ensuring visual content aligns with the show's concept.
  • Lighting Designer (LD): Crucial partnership. Lighting and visuals must harmonize. An LD might specify color palettes, suggest visual pacing, or provide input on how animation should react to light cues. Conversely, animation can influence lighting calls. Often, there are discussions on contrast, luminosity, and complementary colors.
  • Set Designer/Stage Engineer: Providing the physical canvas for projected or LED content. Animators need their 3D models or blueprints to accurately design projection mapping or LED content layouts. Understanding stage logistics and sightlines is key.
  • Media Server Operator/VJ: The on-site technicians responsible for playback. They need well-organized, correctly formatted content. Building a relationship with them includes understanding their workflow, providing test files, and being available for last-minute adjustments. They are your direct bridge to the live output.
  • Technical Director (TD)/Production Manager: Overseeing all technical aspects, schedules, and budgeting. They will communicate technical specifications, deadlines, and coordinate between departments.
  • Audio Engineers: Ensuring sound and visuals are in perfect sync. Animators often receive audio tracks to work against for timing.
  • Performers/Artists: For concerts or theatrical productions, animators may get direct feedback from the artist or cast, or need to adapt visuals to their specific movements or preferences.
  • Clients/Brand Managers: Especially for corporate events, clients will have specific branding guidelines and objectives that animation must meet. Remote animators often communicate directly with clients for feedback and approvals. ### The Remote Collaboration Workflow Working remotely for live events introduces specific challenges and requirements. 1. Clear Communication is King: Proactive Information Seeking: Don’t wait for problems. Ask for technical specifications, creative briefs, timecode tracks, stage plots, and 3D models upfront. Regular Check-ins: Utilize video conferencing tools (Zoom, Google Meet) for daily or weekly stand-ups. This helps maintain a sense of team presence, even across time zones. Shared Project Management Platforms: Tools like Asana, Trello, or Monday.com are essential for tracking tasks, deadlines, and communication threads. Our project management guide offers more details. Visual Communication: Use annotated screenshots, video recordings of your animation progress, and concept boards to convey ideas clearly, especially when you can't be in the physical space to point things out. 2. Asset Management and File Sharing: Cloud Storage: Google Drive, Dropbox, WeTransfer, or specialized platforms for large files are invaluable. Establish clear folder structures and naming conventions. Version Control: Always use clear file naming (e.g., `Project_Scene_v1_FinalCut_Date.mov`) and version control systems to prevent confusion. Preview and Review Platforms: Tools like Frame.io are excellent for sharing video drafts, gathering timestamp-specific feedback, and tracking approval cycles. This saves immense amounts of time compared to email exchanges. 3. Understanding Constraints and Flexibility: Time Zones: Be aware of different time zones and schedule meetings accordingly. Sometimes, adjusting your work hours to overlap with the on-site team is necessary during critical phases. Technical Limitations: Accept that on-site technical limitations (e.g., projector lumen output, LED screen brightness, media server capacity) may require creative adjustments to your animation. Last-Minute Changes: Live productions are. Be prepared for last-minute content revisions, even during technical rehearsals or sound checks. Having organized project files and efficient export settings is critical here. This is where the ability to work quickly and adaptively truly shines. 4. Building Trust and Relationship: Reliability: Deliver on time, communicate any potential delays early. Problem-solving Attitude: Instead of just pointing out issues, propose solutions. Respect for Other Disciplines: Understand and appreciate the work of lighting designers, sound engineers, and stage crew. They are all working towards the same goal. On-site Visit (If Possible): For large, recurring projects, an occasional on-site visit during the rehearsal phase can be invaluable for building relationships and understanding the physical space your animation will inhabit. By mastering not just their craft but also the art of collaboration, especially in a remote context, animators can become indispensable members of any live event production team. This interpersonal skill set is highlighted often on our about us and how it works pages, as it's crucial for digital nomad success. --- ## Building a Portfolio and Finding Remote Work Breaking into the niche of live event animation as a remote worker requires a strategic approach to showcasing your skills and connecting with the right opportunities. Your portfolio isn't just a collection of pretty pictures; it's a testament to your technical understanding, creative prowess, and ability to deliver under show conditions. ### Crafting a Specialized Portfolio Your portfolio needs to speak directly to the needs of live event producers and creative directors. 1. Show, Don't Just Tell: Video Reel: Create a dedicated reel that focuses exclusively on your live event work. This should be concise (1-2 minutes) and impactful. Contextualize Your Work: Don't just show the animation. Show how it looked in scale, on the display, or integrated into the live environment. Include photos or videos of the actual event if possible. If you don't have real event footage yet, mock up your animations on virtual LED screens or projection-mapped buildings using software. Demonstrate Technical Skills: Highlight specific techniques relevant to live applications: projection mapping examples, interactive animation, content for unusual screen aspect ratios, generative art, or AR prototypes. Highlight Problem-Solving: Briefly explain any technical challenges you overcame. Did you optimize complex visuals for real-time playback? Did you adapt content for multiple display types? Diverse Applications: Show variety. Include work for concerts, corporate events, theatrical shows, or even broadcast graphics with AR elements if you have them. This demonstrates versatility. 2. Case Studies: For significant projects, create short case studies: Client/Purpose: Who was the client, and what was the event's goal? Your Role: Clearly state your specific contribution. Challenges: What were the unique technical or creative hurdles? Solution/Outcome: How did your animation address these challenges and contribute to the event's success? Software Used: List the specific tools you employed. 3. Focus on Collaboration: If appropriate, mention how you collaborated with other designers or technicians. Experience in team environments is highly valued. ### Where to Find Remote Opportunities The remote nature of this work means you’re not limited by geography, opening up a global market. 1. Specialized Agencies and Production Houses: Research companies that specialize in live event production, concert visuals, experiential marketing, or broadcast design. Many of these rely on a network of freelance animators. Look for their "careers" or "freelance" sections. Big names often use smaller contractors to fulfill needs. Some examples include moment factory, Pixmob, Glowbox, Fuse Technical Group, PRG, VER. Look internationally, not just in your home country. 2. Freelance Platforms and Marketplaces: While general platforms like Upwork or Fiverr exist, target more specialized creative marketplaces or platforms that cater to high-end design and production. Our platform, with its job boards and talent profiles specifically designed for digital nomads, is an ideal start. Sites like Behance or ArtStation can be used to showcase work, and you might find direct client inquiries there. 3. Networking, Networking, Networking: Industry Events: Attend virtual or, if possible, in-person industry trade shows and conferences (e.g., NAB Show, LDI, ISE, SXSW). These are prime opportunities to meet creative directors, technical producers, and potential clients. Online Communities: Join online forums, Facebook groups, or Discord servers dedicated to VJing, projection mapping, TouchDesigner, or live visuals. Participate actively, share your knowledge, and ask questions. LinkedIn: Optimize your profile with relevant keywords (e.g., "live event animator," "projection mapping artist," "VJ motion graphics") and connect with professionals in the industry. Engage with their posts and share relevant content. Personal Website/Blog: A professional website or blog about your animation work can serve as a central hub for your portfolio and provide insights into your process, enhancing your SEO and discoverability. Our blog creation guide can help here. 4. Direct Outreach: Identify productions or artists whose visual style you admire and research their production teams. A well-researched, personalized cold email showcasing how your skills align with their work can sometimes open doors. Follow entertainment venues, event companies, and

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